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		<summary type="html">&lt;p&gt;Created page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= TONEX =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX&amp;#039;&amp;#039;&amp;#039; is a capture, modeling, playback, and tone-sharing ecosystem developed by IK Multimedia for guitar and bass equipment.&lt;br /&gt;
&lt;br /&gt;
TONEX uses IK Multimedia&amp;#039;s &amp;#039;&amp;#039;&amp;#039;AI Machine Modeling&amp;#039;&amp;#039;&amp;#039; technology to create digital models called &amp;#039;&amp;#039;&amp;#039;Tone Models&amp;#039;&amp;#039;&amp;#039; from real amplifiers, pedals, cabinets, and complete signal chains.&lt;br /&gt;
&lt;br /&gt;
Tone Models can be created using [[#TONEX Modeler|TONEX Modeler]], played in TONEX software, transferred to compatible TONEX hardware, integrated with AmpliTube, and shared through IK Multimedia&amp;#039;s ToneNET service.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
A TONEX workflow can include four distinct activities:&lt;br /&gt;
&lt;br /&gt;
# Capturing real equipment&lt;br /&gt;
# Training a Tone Model&lt;br /&gt;
# Playing and editing Tone Models&lt;br /&gt;
# Sharing and transferring models and presets&lt;br /&gt;
&lt;br /&gt;
The TONEX ecosystem includes dedicated software for these functions as well as hardware designed to run Tone Models without a computer.&lt;br /&gt;
&lt;br /&gt;
== AI Machine Modeling ==&lt;br /&gt;
&lt;br /&gt;
IK Multimedia refers to the technology underlying TONEX as &amp;#039;&amp;#039;&amp;#039;AI Machine Modeling&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The system analyzes the relationship between a known input signal and the response produced by the equipment being modeled.&lt;br /&gt;
&lt;br /&gt;
A simplified capture path is:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX capture signal → audio interface → reamp/capture path → device under test → audio interface → TONEX Modeler&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The captured data is then processed to create a Tone Model representing the behavior of the equipment.&lt;br /&gt;
&lt;br /&gt;
Like other data-driven capture technologies, TONEX differs from conventional component-by-component algorithmic amplifier modeling.&lt;br /&gt;
&lt;br /&gt;
The objective is to learn the behavior of a particular physical rig or device at the configuration used during capture.&lt;br /&gt;
&lt;br /&gt;
== Tone Models ==&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Tone Model&amp;#039;&amp;#039;&amp;#039; is the modeled representation created by TONEX.&lt;br /&gt;
&lt;br /&gt;
Tone Models can represent different portions of a signal chain, including:&lt;br /&gt;
&lt;br /&gt;
* Amplifiers&lt;br /&gt;
* Amplifiers and cabinets&lt;br /&gt;
* Combo amplifiers&lt;br /&gt;
* Pedals&lt;br /&gt;
* Complete rigs&lt;br /&gt;
&lt;br /&gt;
Supported pedal targets include nonlinear devices such as:&lt;br /&gt;
&lt;br /&gt;
* Overdrive&lt;br /&gt;
* Distortion&lt;br /&gt;
* Fuzz&lt;br /&gt;
* Boost&lt;br /&gt;
* EQ&lt;br /&gt;
&lt;br /&gt;
Multiple pieces of equipment can also be captured as part of a combined signal chain.&lt;br /&gt;
&lt;br /&gt;
See [[Capture Types]].&lt;br /&gt;
&lt;br /&gt;
== Snapshot nature of Tone Models ==&lt;br /&gt;
&lt;br /&gt;
A Tone Model represents equipment in the configuration used when it was captured.&lt;br /&gt;
&lt;br /&gt;
For example, an amplifier captured with particular settings for gain, tone controls, channel, switches, and master volume represents the behavior measured at that configuration.&lt;br /&gt;
&lt;br /&gt;
Controls available during TONEX playback can modify the resulting sound, but they should not automatically be interpreted as recreating the complete physical control circuitry of the original amplifier.&lt;br /&gt;
&lt;br /&gt;
Different operating points can therefore be represented by separate Tone Models.&lt;br /&gt;
&lt;br /&gt;
== TONEX Modeler ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX Modeler&amp;#039;&amp;#039;&amp;#039; is IK Multimedia&amp;#039;s dedicated application for capturing and training Tone Models.&lt;br /&gt;
&lt;br /&gt;
Capture and training were originally integrated more directly into the TONEX software workflow. The current architecture separates model creation into the dedicated TONEX Modeler application.&lt;br /&gt;
&lt;br /&gt;
TONEX Modeler guides the user through:&lt;br /&gt;
&lt;br /&gt;
* Instrument and Tone Model type&lt;br /&gt;
* Audio configuration&lt;br /&gt;
* Rig connections&lt;br /&gt;
* Input level&lt;br /&gt;
* Send level&lt;br /&gt;
* Return level&lt;br /&gt;
* Capture&lt;br /&gt;
* Training&lt;br /&gt;
* Model comparison&lt;br /&gt;
* Metadata&lt;br /&gt;
* Finalization&lt;br /&gt;
&lt;br /&gt;
The resulting Tone Model can then be used throughout the TONEX ecosystem.&lt;br /&gt;
&lt;br /&gt;
== Capture and training are separate stages ==&lt;br /&gt;
&lt;br /&gt;
The current TONEX Modeler separates the physical capture from neural-model training.&lt;br /&gt;
&lt;br /&gt;
This has an important practical advantage.&lt;br /&gt;
&lt;br /&gt;
The physical equipment can be captured once and the resulting capture data can be trained later.&lt;br /&gt;
&lt;br /&gt;
A user can therefore:&lt;br /&gt;
&lt;br /&gt;
# Connect and configure the physical rig.&lt;br /&gt;
# Record several captures.&lt;br /&gt;
# Disconnect or change the equipment.&lt;br /&gt;
# Train the captured data afterward.&lt;br /&gt;
&lt;br /&gt;
Training can also be performed on a different computer.&lt;br /&gt;
&lt;br /&gt;
This is useful when the machine connected to the studio equipment is not the fastest available machine for neural-network training.&lt;br /&gt;
&lt;br /&gt;
== Portable capture files ==&lt;br /&gt;
&lt;br /&gt;
The current TONEX Modeler stores capture data as portable WAV files with embedded metadata.&lt;br /&gt;
&lt;br /&gt;
This allows capture sessions to be:&lt;br /&gt;
&lt;br /&gt;
* Archived&lt;br /&gt;
* Moved between computers&lt;br /&gt;
* Trained later&lt;br /&gt;
* Batch processed&lt;br /&gt;
* Preserved independently of the finished Tone Model&lt;br /&gt;
&lt;br /&gt;
Preserving original capture data can be valuable as training technology evolves.&lt;br /&gt;
&lt;br /&gt;
The physical equipment does not necessarily need to be recaptured merely because a newer training implementation becomes available.&lt;br /&gt;
&lt;br /&gt;
== Batch processing ==&lt;br /&gt;
&lt;br /&gt;
TONEX Modeler supports batch workflows.&lt;br /&gt;
&lt;br /&gt;
Multiple rigs or settings can be captured during one session and trained afterward.&lt;br /&gt;
&lt;br /&gt;
This is particularly useful when creating collections containing:&lt;br /&gt;
&lt;br /&gt;
* Multiple amplifier channels&lt;br /&gt;
* Several gain settings&lt;br /&gt;
* Different pedals&lt;br /&gt;
* Different cabinet configurations&lt;br /&gt;
* Multiple complete rigs&lt;br /&gt;
&lt;br /&gt;
The time-consuming physical setup can therefore be separated from the computational training process.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
&lt;br /&gt;
TONEX Modeler analyzes the captured response and creates a Tone Model.&lt;br /&gt;
&lt;br /&gt;
The current Modeler is optimized for modern NVIDIA GPUs and Apple Silicon systems while also supporting CPU-based training.&lt;br /&gt;
&lt;br /&gt;
IK Multimedia states that the current Modeler substantially reduces training time compared with its previous training workflow.&lt;br /&gt;
&lt;br /&gt;
Actual training time depends on factors including:&lt;br /&gt;
&lt;br /&gt;
* Computer hardware&lt;br /&gt;
* Capture complexity&lt;br /&gt;
* Training process&lt;br /&gt;
* Model requirements&lt;br /&gt;
&lt;br /&gt;
The Modeler can automatically stop training when its analysis determines that the model has reached its optimum result.&lt;br /&gt;
&lt;br /&gt;
== Comparing the model with the rig ==&lt;br /&gt;
&lt;br /&gt;
TONEX Modeler provides a final comparison stage where the resulting Tone Model can be evaluated against the original captured rig.&lt;br /&gt;
&lt;br /&gt;
This is an important part of the process.&lt;br /&gt;
&lt;br /&gt;
Successful completion of training does not eliminate the need to listen critically.&lt;br /&gt;
&lt;br /&gt;
Compare:&lt;br /&gt;
&lt;br /&gt;
* Gain&lt;br /&gt;
* Distortion&lt;br /&gt;
* Dynamics&lt;br /&gt;
* Attack&lt;br /&gt;
* Frequency response&lt;br /&gt;
* Sustain&lt;br /&gt;
* Low-frequency behavior&lt;br /&gt;
* High-frequency behavior&lt;br /&gt;
&lt;br /&gt;
Where possible, comparisons should be level matched.&lt;br /&gt;
&lt;br /&gt;
See [[Troubleshooting Captures]].&lt;br /&gt;
&lt;br /&gt;
== Phase alignment ==&lt;br /&gt;
&lt;br /&gt;
The current TONEX Modeler is designed to create phase-aligned models.&lt;br /&gt;
&lt;br /&gt;
This is particularly useful when Tone Models are combined with parallel signals.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
&lt;br /&gt;
* Bass DI combined with a modeled amplifier&lt;br /&gt;
* Stereo rigs&lt;br /&gt;
* Parallel processing&lt;br /&gt;
&lt;br /&gt;
Phase and latency differences can cause cancellations when multiple versions of related signals are mixed.&lt;br /&gt;
&lt;br /&gt;
Maintaining predictable alignment therefore has practical value beyond ordinary single-path guitar playback.&lt;br /&gt;
&lt;br /&gt;
== Capture levels ==&lt;br /&gt;
&lt;br /&gt;
Correct levels are important when creating Tone Models.&lt;br /&gt;
&lt;br /&gt;
TONEX Modeler includes dedicated stages for:&lt;br /&gt;
&lt;br /&gt;
* Input level&lt;br /&gt;
* Send level&lt;br /&gt;
* Return level&lt;br /&gt;
&lt;br /&gt;
These should be treated as distinct parts of the capture chain.&lt;br /&gt;
&lt;br /&gt;
A level problem at one stage should not automatically be corrected by changing an unrelated stage.&lt;br /&gt;
&lt;br /&gt;
For nonlinear equipment, the level presented to the device affects the behavior being captured.&lt;br /&gt;
&lt;br /&gt;
See [[Gain Staging and Calibration]].&lt;br /&gt;
&lt;br /&gt;
== Reamping and TONEX Capture ==&lt;br /&gt;
&lt;br /&gt;
Capturing conventional guitar amplifiers and pedals normally requires an appropriate connection between the audio interface and the device being modeled.&lt;br /&gt;
&lt;br /&gt;
IK Multimedia offers the &amp;#039;&amp;#039;&amp;#039;TONEX Capture&amp;#039;&amp;#039;&amp;#039; accessory for this purpose.&lt;br /&gt;
&lt;br /&gt;
TONEX Capture provides the signal-routing and level-conversion functions needed to connect audio equipment to amplifiers and pedals during the modeling process.&lt;br /&gt;
&lt;br /&gt;
A TONEX Capture device is not required in principle if another correctly configured capture/reamp solution performs the necessary functions.&lt;br /&gt;
&lt;br /&gt;
The important requirement is a suitable and correctly configured signal path.&lt;br /&gt;
&lt;br /&gt;
See [[Reamping for Capture]].&lt;br /&gt;
&lt;br /&gt;
== Capturing amplifiers ==&lt;br /&gt;
&lt;br /&gt;
An amplifier can be captured without its physical cabinet response.&lt;br /&gt;
&lt;br /&gt;
This produces a model that can later be combined with:&lt;br /&gt;
&lt;br /&gt;
* TONEX cabinet processing&lt;br /&gt;
* VIR cabinet processing&lt;br /&gt;
* A custom IR&lt;br /&gt;
* A physical guitar cabinet&lt;br /&gt;
&lt;br /&gt;
This provides flexibility because the amplifier and cabinet portions of the signal chain can be changed independently.&lt;br /&gt;
&lt;br /&gt;
== Capturing complete rigs ==&lt;br /&gt;
&lt;br /&gt;
TONEX can also model a signal chain containing the cabinet and microphone.&lt;br /&gt;
&lt;br /&gt;
For example:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Capture signal → amplifier → cabinet → microphone → interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The resulting Tone Model includes the characteristics of the measured return path.&lt;br /&gt;
&lt;br /&gt;
Depending on the capture configuration, this can include:&lt;br /&gt;
&lt;br /&gt;
* Amplifier&lt;br /&gt;
* Speaker&lt;br /&gt;
* Cabinet&lt;br /&gt;
* Microphone&lt;br /&gt;
* Microphone position&lt;br /&gt;
* Microphone preamp&lt;br /&gt;
&lt;br /&gt;
Additional cabinet processing may therefore be unnecessary.&lt;br /&gt;
&lt;br /&gt;
See [[Cabinets and IRs]].&lt;br /&gt;
&lt;br /&gt;
== Pedal captures ==&lt;br /&gt;
&lt;br /&gt;
TONEX can create Tone Models of supported nonlinear pedals.&lt;br /&gt;
&lt;br /&gt;
Typical examples include:&lt;br /&gt;
&lt;br /&gt;
* Overdrive&lt;br /&gt;
* Distortion&lt;br /&gt;
* Fuzz&lt;br /&gt;
* Boost&lt;br /&gt;
* EQ&lt;br /&gt;
&lt;br /&gt;
A pedal Tone Model can then be combined with an amplifier Tone Model or other processing during playback.&lt;br /&gt;
&lt;br /&gt;
Capturing the pedal independently provides more flexibility than capturing the pedal and amplifier together.&lt;br /&gt;
&lt;br /&gt;
Conversely, capturing both together may preserve the particular interaction of that combination.&lt;br /&gt;
&lt;br /&gt;
Neither approach is universally preferable.&lt;br /&gt;
&lt;br /&gt;
== TONEX Player ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX Player&amp;#039;&amp;#039;&amp;#039; is the primary desktop environment for discovering, organizing, editing, playing, and recording with Tone Models and presets.&lt;br /&gt;
&lt;br /&gt;
It can operate as:&lt;br /&gt;
&lt;br /&gt;
* Standalone software&lt;br /&gt;
* A plugin in a DAW&lt;br /&gt;
&lt;br /&gt;
The current TONEX 2.0 Player introduces a redesigned workflow with:&lt;br /&gt;
&lt;br /&gt;
* Smart Search&lt;br /&gt;
* Dedicated gear browsers&lt;br /&gt;
* Custom folders&lt;br /&gt;
* Favorites&lt;br /&gt;
* Recently used content&lt;br /&gt;
* Enhanced ToneNET integration&lt;br /&gt;
* Expanded signal-chain editing&lt;br /&gt;
&lt;br /&gt;
As of September 2026, TONEX 2.0 Player is available as a &amp;#039;&amp;#039;&amp;#039;public beta&amp;#039;&amp;#039;&amp;#039; to existing TONEX users.&lt;br /&gt;
&lt;br /&gt;
Software status should be checked against IK Multimedia&amp;#039;s current documentation because this will change when TONEX 2.0 reaches its production release.&lt;br /&gt;
&lt;br /&gt;
== Tone Model versus preset ==&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Tone Model&amp;#039;&amp;#039;&amp;#039; and a &amp;#039;&amp;#039;&amp;#039;TONEX preset&amp;#039;&amp;#039;&amp;#039; are not the same thing.&lt;br /&gt;
&lt;br /&gt;
The Tone Model represents the captured equipment.&lt;br /&gt;
&lt;br /&gt;
A preset can contain the Tone Model together with additional TONEX configuration and processing.&lt;br /&gt;
&lt;br /&gt;
A preset may therefore include:&lt;br /&gt;
&lt;br /&gt;
* Tone Model&lt;br /&gt;
* Cabinet configuration&lt;br /&gt;
* EQ&lt;br /&gt;
* Compression&lt;br /&gt;
* Noise gate&lt;br /&gt;
* Modulation&lt;br /&gt;
* Delay&lt;br /&gt;
* Reverb&lt;br /&gt;
* Other TONEX settings&lt;br /&gt;
&lt;br /&gt;
This distinction is important when sharing tones.&lt;br /&gt;
&lt;br /&gt;
Two presets using the same underlying Tone Model can sound substantially different.&lt;br /&gt;
&lt;br /&gt;
== Tone shaping ==&lt;br /&gt;
&lt;br /&gt;
TONEX provides additional processing around the captured Tone Model.&lt;br /&gt;
&lt;br /&gt;
Depending on the current software or hardware implementation, this can include:&lt;br /&gt;
&lt;br /&gt;
* EQ&lt;br /&gt;
* Compression&lt;br /&gt;
* Noise gate&lt;br /&gt;
* Modulation&lt;br /&gt;
* Delay&lt;br /&gt;
* Reverb&lt;br /&gt;
* Cabinet processing&lt;br /&gt;
&lt;br /&gt;
These effects are not necessarily part of the original captured model.&lt;br /&gt;
&lt;br /&gt;
They form part of the playback signal chain.&lt;br /&gt;
&lt;br /&gt;
When evaluating the accuracy of a Tone Model, distinguish the model itself from additional processing in the preset.&lt;br /&gt;
&lt;br /&gt;
== VIR cabinet technology ==&lt;br /&gt;
&lt;br /&gt;
TONEX includes IK Multimedia&amp;#039;s &amp;#039;&amp;#039;&amp;#039;VIR&amp;#039;&amp;#039;&amp;#039; cabinet technology.&lt;br /&gt;
&lt;br /&gt;
VIR provides adjustable cabinet and microphone processing that can be combined with amplifier Tone Models.&lt;br /&gt;
&lt;br /&gt;
TONEX also supports custom impulse responses.&lt;br /&gt;
&lt;br /&gt;
This allows a direct amplifier Tone Model to be paired with:&lt;br /&gt;
&lt;br /&gt;
* VIR cabinets&lt;br /&gt;
* Custom IRs&lt;br /&gt;
* Other appropriate cabinet processing&lt;br /&gt;
&lt;br /&gt;
See [[Cabinets and IRs]].&lt;br /&gt;
&lt;br /&gt;
== Custom IRs ==&lt;br /&gt;
&lt;br /&gt;
TONEX software and compatible TONEX hardware can load custom cabinet IRs.&lt;br /&gt;
&lt;br /&gt;
This allows users to combine a direct Tone Model with cabinet responses created outside the TONEX ecosystem.&lt;br /&gt;
&lt;br /&gt;
Before adding an IR, determine whether the Tone Model already contains a cabinet.&lt;br /&gt;
&lt;br /&gt;
Applying another cabinet response to a complete amp/cab capture may produce unintended double cabinet processing.&lt;br /&gt;
&lt;br /&gt;
== ToneNET ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ToneNET&amp;#039;&amp;#039;&amp;#039; is IK Multimedia&amp;#039;s online community platform for sharing and discovering tones.&lt;br /&gt;
&lt;br /&gt;
TONEX integration allows users to browse, search, audition, download, and share Tone Models and presets.&lt;br /&gt;
&lt;br /&gt;
The current TONEX ecosystem provides access to tens of thousands of community-created Tone Models and presets.&lt;br /&gt;
&lt;br /&gt;
ToneNET also distributes commercial and curated content including Premium, Signature, and Tone Partner collections.&lt;br /&gt;
&lt;br /&gt;
Because the library continually changes, exact model counts should be treated as time-sensitive rather than permanent specifications.&lt;br /&gt;
&lt;br /&gt;
== ToneNET model sharing ==&lt;br /&gt;
&lt;br /&gt;
A creator can upload a Tone Model to ToneNET so other TONEX users can discover and use it.&lt;br /&gt;
&lt;br /&gt;
Useful model information includes:&lt;br /&gt;
&lt;br /&gt;
* Equipment manufacturer&lt;br /&gt;
* Equipment model&lt;br /&gt;
* Capture type&lt;br /&gt;
* Amplifier settings&lt;br /&gt;
* Pedal settings&lt;br /&gt;
* Cabinet&lt;br /&gt;
* Microphone&lt;br /&gt;
* Capture notes&lt;br /&gt;
&lt;br /&gt;
Good metadata is especially valuable in a large community library.&lt;br /&gt;
&lt;br /&gt;
A model called only &amp;quot;Marshall&amp;quot; or &amp;quot;High Gain&amp;quot; provides considerably less useful information than a documented capture.&lt;br /&gt;
&lt;br /&gt;
== TONEX Editor ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX Editor&amp;#039;&amp;#039;&amp;#039; is a standalone application for managing and editing compatible TONEX hardware.&lt;br /&gt;
&lt;br /&gt;
It provides access to:&lt;br /&gt;
&lt;br /&gt;
* Hardware presets&lt;br /&gt;
* Tone Models&lt;br /&gt;
* IRs&lt;br /&gt;
* Computer library&lt;br /&gt;
* ToneNET&lt;br /&gt;
* Global hardware settings&lt;br /&gt;
&lt;br /&gt;
Tone Models and presets can be transferred between the computer and supported TONEX hardware.&lt;br /&gt;
&lt;br /&gt;
The Editor also allows models stored on the computer to be auditioned through connected hardware.&lt;br /&gt;
&lt;br /&gt;
== Hardware ecosystem ==&lt;br /&gt;
&lt;br /&gt;
TONEX Tone Models can be used in several IK Multimedia hardware products.&lt;br /&gt;
&lt;br /&gt;
The current ecosystem includes products such as:&lt;br /&gt;
&lt;br /&gt;
* TONEX Pedal&lt;br /&gt;
* TONEX ONE&lt;br /&gt;
* TONEX ONE+&lt;br /&gt;
* TONEX Plug&lt;br /&gt;
&lt;br /&gt;
These products serve different roles and have different storage, control, connectivity, and preset capabilities.&lt;br /&gt;
&lt;br /&gt;
The important common feature is the ability to use TONEX Tone Models outside the desktop computer environment.&lt;br /&gt;
&lt;br /&gt;
== TONEX Pedal ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX Pedal&amp;#039;&amp;#039;&amp;#039; is IK Multimedia&amp;#039;s larger dedicated TONEX floor pedal.&lt;br /&gt;
&lt;br /&gt;
It provides hardware playback of Tone Models together with preset management, cabinet processing, effects, MIDI, USB audio, and live-performance controls.&lt;br /&gt;
&lt;br /&gt;
Tone Models can be transferred to the pedal using TONEX software.&lt;br /&gt;
&lt;br /&gt;
== TONEX ONE ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX ONE&amp;#039;&amp;#039;&amp;#039; is a compact TONEX hardware pedal.&lt;br /&gt;
&lt;br /&gt;
It can store Tone Models and presets for pedalboard use and includes cabinet processing and effects.&lt;br /&gt;
&lt;br /&gt;
Despite its small size, it can represent:&lt;br /&gt;
&lt;br /&gt;
* Pedals&lt;br /&gt;
* Amplifiers&lt;br /&gt;
* Complete rigs&lt;br /&gt;
&lt;br /&gt;
and can load custom IRs.&lt;br /&gt;
&lt;br /&gt;
== TONEX ONE+ ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX ONE+&amp;#039;&amp;#039;&amp;#039; extends the compact TONEX hardware concept with additional control and connectivity.&lt;br /&gt;
&lt;br /&gt;
It includes MIDI capability and works with IK Multimedia&amp;#039;s TONEX Control mobile application for wireless editing and tone management.&lt;br /&gt;
&lt;br /&gt;
Hardware capabilities should be checked against current IK specifications because the TONEX hardware family continues to evolve.&lt;br /&gt;
&lt;br /&gt;
== TONEX Plug ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX Plug&amp;#039;&amp;#039;&amp;#039; is a portable TONEX headphone amplifier and USB audio interface.&lt;br /&gt;
&lt;br /&gt;
It stores TONEX presets and can be controlled wirelessly using the TONEX Control mobile application.&lt;br /&gt;
&lt;br /&gt;
Its inclusion in the ecosystem illustrates the portability of Tone Models across different forms of playback hardware.&lt;br /&gt;
&lt;br /&gt;
== TONEX Control ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TONEX Control&amp;#039;&amp;#039;&amp;#039; is IK Multimedia&amp;#039;s mobile application for compatible TONEX hardware.&lt;br /&gt;
&lt;br /&gt;
It provides functions including:&lt;br /&gt;
&lt;br /&gt;
* Preset editing&lt;br /&gt;
* Tone Model browsing&lt;br /&gt;
* ToneNET access&lt;br /&gt;
* Tone transfer&lt;br /&gt;
* Preset management&lt;br /&gt;
* Hardware control&lt;br /&gt;
&lt;br /&gt;
The application is available for supported iOS and Android devices.&lt;br /&gt;
&lt;br /&gt;
== Integration with AmpliTube ==&lt;br /&gt;
&lt;br /&gt;
TONEX also integrates with IK Multimedia&amp;#039;s &amp;#039;&amp;#039;&amp;#039;AmpliTube&amp;#039;&amp;#039;&amp;#039; ecosystem.&lt;br /&gt;
&lt;br /&gt;
Tone Models can be used as part of larger virtual guitar and bass signal chains containing other modeled equipment and effects.&lt;br /&gt;
&lt;br /&gt;
This allows capture-based Tone Models and conventional software effects/modeling to coexist in the same production environment.&lt;br /&gt;
&lt;br /&gt;
== TONEX and NAM ==&lt;br /&gt;
&lt;br /&gt;
TONEX and [[Neural Amp Modeler]] both use machine-learning techniques to reproduce the behavior of real audio equipment, but they are separate technologies.&lt;br /&gt;
&lt;br /&gt;
A TONEX Tone Model is not a &amp;#039;&amp;#039;.nam&amp;#039;&amp;#039; model.&lt;br /&gt;
&lt;br /&gt;
The systems have different:&lt;br /&gt;
&lt;br /&gt;
* Model formats&lt;br /&gt;
* Training implementations&lt;br /&gt;
* Playback engines&lt;br /&gt;
* Software ecosystems&lt;br /&gt;
* Hardware ecosystems&lt;br /&gt;
* Distribution systems&lt;br /&gt;
&lt;br /&gt;
A model created for one system should not be assumed to run directly in the other.&lt;br /&gt;
&lt;br /&gt;
They can nevertheless be used to model the same physical equipment and can be compared as alternative capture technologies.&lt;br /&gt;
&lt;br /&gt;
== Closed and open ecosystems ==&lt;br /&gt;
&lt;br /&gt;
A major architectural difference between TONEX and NAM is ecosystem control.&lt;br /&gt;
&lt;br /&gt;
NAM provides an open model format and open-source playback implementation that third-party developers can implement independently.&lt;br /&gt;
&lt;br /&gt;
TONEX is an IK Multimedia technology whose model creation, playback, hardware integration, and ToneNET distribution are built around the TONEX ecosystem.&lt;br /&gt;
&lt;br /&gt;
This does not by itself determine modeling quality.&lt;br /&gt;
&lt;br /&gt;
It describes a significant difference in how the two technologies are developed and distributed.&lt;br /&gt;
&lt;br /&gt;
== Preserving captures ==&lt;br /&gt;
&lt;br /&gt;
The current TONEX Modeler&amp;#039;s ability to preserve captured responses separately from final Tone Models is useful for long-term model creation.&lt;br /&gt;
&lt;br /&gt;
A good archive can include:&lt;br /&gt;
&lt;br /&gt;
* Original capture WAV&lt;br /&gt;
* Equipment settings&lt;br /&gt;
* Capture signal chain&lt;br /&gt;
* Cabinet and microphone information&lt;br /&gt;
* Interface settings&lt;br /&gt;
* Modeler version&lt;br /&gt;
* Finished Tone Model&lt;br /&gt;
* Notes&lt;br /&gt;
&lt;br /&gt;
Preserving the original measurement can make future retraining or investigation possible without reconnecting the original equipment.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
If a TONEX capture does not reproduce the expected sound, investigate the complete capture chain.&lt;br /&gt;
&lt;br /&gt;
Check:&lt;br /&gt;
&lt;br /&gt;
* Input level&lt;br /&gt;
* Send level&lt;br /&gt;
* Return level&lt;br /&gt;
* Interface routing&lt;br /&gt;
* Reamp/capture path&lt;br /&gt;
* Clipping&lt;br /&gt;
* Unwanted processing&lt;br /&gt;
* Cabinet configuration&lt;br /&gt;
* Model comparison&lt;br /&gt;
* Playback preset&lt;br /&gt;
&lt;br /&gt;
If a Tone Model sounds correct in TONEX software but different in hardware, also check:&lt;br /&gt;
&lt;br /&gt;
* Preset processing&lt;br /&gt;
* Cabinet/IR settings&lt;br /&gt;
* Input trim&lt;br /&gt;
* Output configuration&lt;br /&gt;
* Global cabinet bypass&lt;br /&gt;
* Hardware firmware&lt;br /&gt;
* Monitoring system&lt;br /&gt;
&lt;br /&gt;
See [[Troubleshooting Captures]].&lt;br /&gt;
&lt;br /&gt;
== Official resources ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.ikmultimedia.com/products/tonex/ TONEX official website]&lt;br /&gt;
* [https://www.ikmultimedia.com/products/tonex/index.php?p=modeler TONEX Modeler]&lt;br /&gt;
* [https://www.ikmultimedia.com/products/tonex/index.php?p=editor TONEX Editor]&lt;br /&gt;
* [https://www.tone.net/ ToneNET]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Capture Technologies]]&lt;br /&gt;
* [[Neural Amp Modeler]]&lt;br /&gt;
* [[Capture Types]]&lt;br /&gt;
* [[Creating a Capture]]&lt;br /&gt;
* [[Capture Signal Chain]]&lt;br /&gt;
* [[Gain Staging and Calibration]]&lt;br /&gt;
* [[Reamping for Capture]]&lt;br /&gt;
* [[Cabinets and IRs]]&lt;br /&gt;
* [[Troubleshooting Captures]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[https://namforum.com/ Discuss TONEX captures, Tone Models, hardware, and workflows on NAMFORUM]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:TONEX]]&lt;br /&gt;
[[Category:Capture technology]]&lt;br /&gt;
[[Category:Commercial capture systems]]&lt;/div&gt;</summary>
		<author><name>NAMFORUM Sysop</name></author>
	</entry>
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